Category Archives: Timeline

The Illusion of Depth

In design composition it is often recommended that you consider your images in terms of a foreground, middleground, and background. This is an attempt to add a sense of depth to what is ultimately a two dimensional medium- the screen.  Here are a couple of tricks of generating the illusion of depth. Parallax scrolling is [...]

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Flash Video on the Web

Video on the Web: Video has existed online for many years but only in the last couple has it exploded with user uploaded content on sites like YouTube (Wiki Article).  The free and easy to install flash plugin permitted the “viral” qualities of internet memes to easily propagate across the web.  Access became nearly instantaneous [...]

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Dissecting A Non-linear “Activity Scene”

In a “Samorost” style activity scene, button trigger simple animations and can be accessed in any order the user wishes.  This is what I mean by “non-linear”.  Originally I thought this kind interactivity structure could only be done well with a light sprinkling of actionscript, however if organized in a particular manner it is possible [...]

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Remote Rollovers

This tutorial will show you how to create button rollovers that will cause a separate movie clip object to change. While we will use bland circles and rectangles as our buttons and movie clips, you can probably imagine how it can apply to a more creative interface. In the physical world the equivalent would be [...]

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Nesting Movie Clips

By putting movie clips inside one another we can create more complex forms of animation while also keeping our main timeline nice and organized. In this example we will make a movie clip object rotate inside of another movie clip that is moving from one side of the stage to the other. Here’s what it [...]

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Opacity Animation

Just about any property of a movieclip symbolcan be animated. In this tutorial we will animate the opacity of a movieclip.  We will have another image underneath the image in our movieclip symbol, so it will create a “crossfade” effect from one image to the next.  The process is very similar to animating the movement [...]

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